Resident Evil 2 Remake Coming to Apple Devices on December 10 by Capcom

Resident Evil 2 Remake Coming to Apple Devices on December 10 by Capcom

Key Information:

  • Capcom is set to launch the remake of Resident Evil 2 for Apple devices on December 10, 2024.
  • This game will be available on iPhone 16 models, iPhone 15 Pro, and iPads or Macs equipped with the M1 chip or newer.
  • Players will have the option to experience a free demo prior to purchase and can take advantage of cross-progression across compatible Apple devices.

In December, Capcom is bringing its renowned survival horror title to Apple users. The Resident Evil 2 remake will be available on the App Store starting December 10, enabling players to dive into one of the most celebrated zombie narratives on their Apple gadgets.

As stated by Capcom, the game boasts improved touchscreen controls alongside a convenient Auto Fire feature that activates shooting automatically after a brief aim at enemies. This enhancement aims to increase accessibility for mobile gamers. Additionally, players can connect compatible controllers, such as the DualSense from PlayStation 5, enhancing the experience on their iPhone, iPad, or Mac.

The storyline centers around rookie cop Leon S. Kennedy and college student Claire Redfield, who must navigate the treacherous terrain of Raccoon City amid a viral outbreak that turns its populace into ravenous zombies. With stunning graphics powered by Capcom’s RE ENGINE, players can expect rich audio and a modern over-the-shoulder camera viewpoint.

For those who are unsure about making a purchase, a free demo will be available to let players test the game before buying the full version. Moreover, Universal Purchase and cross-progression features mean you can buy it once and play seamlessly across all your Apple devices while retaining your progress.

Pre-orders will likely be available on the App Store starting December 31, 2024.

To enjoy the game, ensure you have an iPhone 16, an iPhone 15 Pro, or an iPad/Mac with an M1 chip or later, as these requirements are essential for optimizing the visually intensive survival horror gameplay.

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